You’re reading all articles tagged 'gaming'

No Man's Sky

18 Dec 2016

I recently bought a Playstation 4 and started gaming again. I’ve never been an obsessive ‘gamer’ but something about the darker coming months of winter has made owning a console really appeal.

The choice of platform was partly driven by wanting to play Firewatch and No Man’s Sky, an expansive space exploration game that really intrigued me. The game wasn’t on my radar until its release – I’d missed the hype surrounding this game for the last couple of years, so didn’t have the high expectations that most reviewers seem to have.

An Italian Job moment on Reweikelli Ohunn

Over the course of a few weeks my experience went from wonder to boredom. I must’ve put in about 40 hours so far, and now the universe is feeling smaller rather than larger. Every planet I visit looks pretty much the same – I scan the same octagonal column of iron oxide as the last 10 planets, and it has a different name each time. The creatures look much the same – in fact I found the small evil spider crab that was a real git to me on one planet , in a larger (and more benign) form on another. The interactive parts of each planet are identical- the same Drop Pods, Shelters, Trading Posts, Monoliths etc.

My biggest problem though is with the constant resource hunting. The launch thrusters only last for 4 take offs, so you’re always on the look out for plutonium. On some planets this is plentiful, but on more recent explorations, much less so. Upgrades help – such as the life support enhancer that means I don’t have to top it up quite so much, but generally it feels like a grind. A repetitive plod to constantly keep topping up resources and managing inventory slots.

And yet – I’m still playing it. Why? Like Firewatch, there’s an element of the free exploration that feels relaxing (if I find a planet that isn’t too hostile). The desire to have a nice swanky big ship is another. Whether these are enough to hold my interest further remains to be seen.


Little Big Planet 2

06 Aug 2010

Little Big Planet is the video game that has it all – inventive gameplay, a truly great soundtrack, costumes, Stephen Fry narration and of course the ability to make your own games. LBP2 looks set to build on that even more, but the trouble is I haven’t finished #1 yet! (Back up your game progress folks, lest you end up like me having start all over again after a Red Screen of Death)


Little Big Planet Garden Theme

01 May 2009

sackboy.jpg

Almost all the music from Little Big Planet is available, from The Daniel Pemberton TV Orchestra original score, to existing music like Jim Noir’s ‘My Patch’. Almost all, apart from the one that I really wanted, the Gardens theme by Mat Clark. There’s something unashamedly cheery and irrepressible about it.

Thankfully Matt Laskowski of Plastic Shards Blog, has recorded the music directly from the game, and is offering the Garden Theme as a high quality mp3 from. Yay!

(A comprehensive guide to the various LBP tunes is available here.)


Gameboy Timeline

24 Apr 2009

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This fascinating timeline of Nintendo’s handheld gaming device shows the progression from early single game units, through Game Boy to the DSi today. I was particularly interested in the ‘Game & Watch’ from 1982 – a design that was resurrected as the DS.


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    If anyone’s interested in buying a nice carbon road bike, I’m selling my Colnago 😉 https://www.ebay.co.uk/itm/Colnago-CLX-3-0-2012-carbon-road-bike-size-54/302705911235

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    Tasty one this

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    Replacing worn out MacBook keys. I obviously type ‘a’ a lot

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    Reader, I dropped it. #pintofhead

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